I was interviewed by a young man for Entropy magazine a few weeks ago. We talked on the phone for about an hour as I wandered through the neighborhood. He was kind enough to transcribe almost everything except the worst parts, and you can read it below if you like.
Interview: Todd Michael Rogers, Tabletop Novelist
I first encountered Spell Saga while I was trying to drum up interest for Entropy among fellow board gamers. One particular gamer was less than enthused about the concept of literary game reviews that focused more on subjective experience than numbers and mechanics. “But,” he said, almost as an afterthought, “you should check out Spell Saga. It sounds like it would be right up your alley.” It was.
At the time, Spell Saga had recently concluded a failed crowdfunding effort through Kickstarter–failed in the sense that it fell short of its stated funding goal but, as Spell Saga designer Todd Michael Rogers makes clear in this interview, a complete success in other, less tangible ways.