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I started designing games at six years old, and by age nine was promising friends I could build them cardboard analog video games. I WAS WRONG. In the seventh grade (US), I made my first card game. I have continued to work on it every decade or so, often enlisting the help of friends. The game changed a lot, eventually became the first of it's kind--a tabletop card game that allows for an infinite amount of players. And over twenty years, EPIOCH is set for release in 20??, with illustrations by the illustrious Weshoyot Alvitre.

When I 25 I began work on a project that would consume the next decade of my life: a solitaire card game meant to emulate the emotional journey found in other works of art. Spell Saga is the world’s first tabletop novel. It is illustrated by cousin, Lauren Rogers. Spell Saga was released as a PnP in May of 2013, and was successfully crowdfunded in October of the following year. In the Fall of 2018, four years later, physical copies of the first editions were sent out across the world.

Spell Saga

Spell Saga is a story-driven card game for one player only. No more waiting for friends, no need for electricity. The world has ended! Travel through The Highlands and Forest as The Last Minstrel, searching for answers on a mechanical ostrich. There is no "grinding" in the game; players will grow by exploring the world around them. The major acts of Spell Saga are always the same, but how you get there–and if you survive–is up to you.

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